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Rototo

2016 · Design & development

One circle, one runner, one question — which way round is faster?

You stand on a big circle and have to reach the point opposite. Left or right, and that is the whole decision. Everything else is timing and nerve.

A deliberately tiny idea, made to see how much game can be squeezed out of a single mechanic and no instructions beyond one screen.

▶ Play Rototo